"We can see that a lot of the next-gen games coming are, arguably, lesser when it comes to the scope of features because of this problem." We've had an excellent team working that out at the same time as the game itself, which is a big struggle," he added. "Luckily we've overcome those hurdles and thought about what the game actually is on the next-gen. What are we spending all our time doing? They don't understand how hard it is! Talking about Watch Dogs, I don't blame them, there are times when we've considered doing the same thing," Bach said. "So we knew we'd set ourselves a tough challenge, but people on the outside seem to think that because there are going to be launch titles, it's easy.
#Ps4 xbox one pc battlefield 4 Ps4
Battlefield itself is a really complicated game, so it doesn't make our lives any easier."īach said he understands why Ubisoft chose to delay its Xbox One and PS4 launch title Watch Dogs this week, but made clear Battlefield 4 for next-generation consoles will be there at launch. "We've been struggling quite a lot to keep up with the changes we've seen-both sides need to adapt and you end up being late. I think people might not grasp how hard that is, to develop a game at the same time as the hardware," Bach said.
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"We've been very aggressive with Battlefield 4 in that we want to be out at launch with the next gen consoles.
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Speaking with GamesIndustry International, Bach said some people fail to understand how difficult it can be to develop alongside new hardware like the Xbox One and PS4. DICE considered delaying the Xbox One and PlayStation 4 versions of Battlefield 4, but was able to overcome development hurdles to have the game ready for launch, executive producer Patrick Bach has said.